Episode 246: The State of the Game, Fall 2021
We’re all together again, Kevin and Rob just got in a game, and Dennis is fresh off his return to competitive 40K events, so it’s time to look at how things are looking in the 40K game space! A year and change into 9th edition, and with large competitive events really coming back into full swing, how are things looking in the 9th edition landscape? Have problem armies been reined in? Are armies with old codexes holding their own? What are the best-crafted codexes? How has the new mission structure shaped how we play the game? We take a look at all this and more. Also, news and new releases, your listener mail, hobby progress, and a Morale Phase that may leave you seeing visions…
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Link: Goonhammer – Competitive Innovations: List Archetypes
Link: Goonhammer – Competitive Innovations in 9th: London Goes Big
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.